I had the honor to help out on the farmhouse level and was responsible for most of the interiors. This is the 1919 version that was used for cincematic flashbacks. My work includes worldbuilding geo/UVW textures/ prop creation and placement/ decaling/ optimization. Materials were mainly provided by the MachineGames art team.
Concepts: Axel Torvenius
Blockout: was provided by MachineGames
Level Art Owner: Dan Scanio
Prop Support: Felix Leyendecker, Gary Matthews, Jeremy Kuehen, Ean Vasquez.
Lighting: Tony Garza